[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis page provides documentation for the \u003ccode\u003eGameServerClustersServiceClientBuilder\u003c/code\u003e class, which is part of the Google Cloud for Games v1beta API and is used for building \u003ccode\u003eGameServerClustersServiceClient\u003c/code\u003e instances.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eGameServerClustersServiceClientBuilder\u003c/code\u003e class allows for simple configuration of credentials and endpoints for the \u003ccode\u003eGameServerClustersServiceClient\u003c/code\u003e, providing a way to customize the client before building.\u003c/p\u003e\n"],["\u003cp\u003eThe class inherits from \u003ccode\u003eClientBuilderBase\u003c/code\u003e, giving it a number of methods and properties to adjust the way it interacts with other aspects of the platform, and can also call on the base to handle tasks such as asynchronous tasks.\u003c/p\u003e\n"],["\u003cp\u003eThere are three documented versions of the \u003ccode\u003eGameServerClustersServiceClient\u003c/code\u003e available: 2.0.0-beta03 (latest), 2.0.0-beta02, and 1.0.0-beta09.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eGameServerClustersServiceClientBuilder\u003c/code\u003e offers both synchronous (\u003ccode\u003eBuild()\u003c/code\u003e) and asynchronous (\u003ccode\u003eBuildAsync()\u003c/code\u003e) methods to build the client.\u003c/p\u003e\n"]]],[],null,[]]