[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis documentation is for the \u003ccode\u003eGameServerDeploymentsServiceClientBuilder\u003c/code\u003e class, which is part of the Google Cloud for Games v1beta API within the \u003ccode\u003eGoogle.Cloud.Gaming.V1Beta\u003c/code\u003e namespace.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eGameServerDeploymentsServiceClientBuilder\u003c/code\u003e class is a builder class designed to simplify the configuration of \u003ccode\u003eGameServerDeploymentsServiceClient\u003c/code\u003e, including credentials and endpoints.\u003c/p\u003e\n"],["\u003cp\u003eThis class inherits from \u003ccode\u003eClientBuilderBase<GameServerDeploymentsServiceClient>\u003c/code\u003e and provides methods to build the client synchronously or asynchronously.\u003c/p\u003e\n"],["\u003cp\u003eThe latest version of \u003ccode\u003eGameServerDeploymentsServiceClientBuilder\u003c/code\u003e is 2.0.0-beta03, with version 2.0.0-beta02 and 1.0.0-beta09 also documented.\u003c/p\u003e\n"],["\u003cp\u003eIt also includes properties like \u003ccode\u003eSettings\u003c/code\u003e to customize RPC behavior and override inherited members, like \u003ccode\u003eBuild()\u003c/code\u003e and \u003ccode\u003eBuildAsync()\u003c/code\u003e for creating clients.\u003c/p\u003e\n"]]],[],null,[]]