Optional. The maximum number of items to return. If unspecified, server
will pick an appropriate default. Server may return fewer items than
requested. A caller should only rely on response's
[next_page_token][google.cloud.gaming.v1.ListRealmsResponse.next_page_token] to
determine if there are more realms left to be queried.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis document provides details for the \u003ccode\u003eListRealmsRequest\u003c/code\u003e class, which is a request message used by the \u003ccode\u003eRealmsService\u003c/code\u003e in version 1.2.0 of the Google Cloud Gaming API.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eListRealmsRequest\u003c/code\u003e class inherits from \u003ccode\u003eObject\u003c/code\u003e and implements several interfaces, including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, \u003ccode\u003eIBufferMessage\u003c/code\u003e, and \u003ccode\u003eIPageRequest\u003c/code\u003e, to facilitate operations related to requesting and handling lists of realms.\u003c/p\u003e\n"],["\u003cp\u003eThe class has properties such as \u003ccode\u003eFilter\u003c/code\u003e, \u003ccode\u003eOrderBy\u003c/code\u003e, \u003ccode\u003ePageSize\u003c/code\u003e, \u003ccode\u003ePageToken\u003c/code\u003e, and \u003ccode\u003eParent\u003c/code\u003e, allowing users to specify criteria for filtering, ordering, and pagination of the realm list, as well as defining the parent resource from which to list realms.\u003c/p\u003e\n"],["\u003cp\u003eIt provides a constructor to instantiate an empty object, and another to create a new request object from an existing \u003ccode\u003eListRealmsRequest\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThis object is found in the \u003ccode\u003eGoogle.Cloud.Gaming.V1\u003c/code\u003e namespace, within the \u003ccode\u003eGoogle.Cloud.Gaming.V1.dll\u003c/code\u003e assembly.\u003c/p\u003e\n"]]],[],null,[]]