public static void BindService(ServiceBinderBase serviceBinder, GameServerConfigsService.GameServerConfigsServiceBase serviceImpl)
Register service method with a service binder with or without implementation. Useful when customizing the service binding logic.
Note: this method is part of an experimental API that can change or be removed without any prior notice.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis document outlines the \u003ccode\u003eGameServerConfigsService\u003c/code\u003e, which is used to configure game servers within an Agones fleet.\u003c/p\u003e\n"],["\u003cp\u003eThe latest version of the service is 2.2.0, and this documentation covers version 1.2.0, with links provided for other available versions ranging from 1.1.0 to 2.1.0.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eGameServerConfigsService\u003c/code\u003e inherits from the base \u003ccode\u003eObject\u003c/code\u003e class and includes standard methods such as \u003ccode\u003eGetHashCode\u003c/code\u003e, \u003ccode\u003eGetType\u003c/code\u003e, \u003ccode\u003eMemberwiseClone\u003c/code\u003e, and \u003ccode\u003eToString\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe service provides two \u003ccode\u003eBindService\u003c/code\u003e methods for creating or registering a service definition, allowing for the customization of service binding logic and requiring a \u003ccode\u003eGameServerConfigsService.GameServerConfigsServiceBase\u003c/code\u003e object to implement the server-side logic.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eBindService\u003c/code\u003e methods take in the \u003ccode\u003eGameServerConfigsService.GameServerConfigsServiceBase\u003c/code\u003e as an argument, and it also allows for a \u003ccode\u003eServiceBinderBase\u003c/code\u003e argument that is used to register methods.\u003c/p\u003e\n"]]],[],null,[]]