public sealed class GameServerConfigOverride : IMessage<GameServerConfigOverride>, IEquatable<GameServerConfigOverride>, IDeepCloneable<GameServerConfigOverride>, IBufferMessage, IMessage
Reference documentation and code samples for the Game Services v1 API class GameServerConfigOverride.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis page provides reference documentation for the \u003ccode\u003eGameServerConfigOverride\u003c/code\u003e class within the Game Services v1 API.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eGameServerConfigOverride\u003c/code\u003e class is used to define game server configuration overrides, implementing several interfaces such as \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, and \u003ccode\u003eIDeepCloneable\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe documentation covers various versions of the API, with version 2.2.0 being the latest, and allows navigation through older versions down to 1.1.0.\u003c/p\u003e\n"],["\u003cp\u003eKey properties of the \u003ccode\u003eGameServerConfigOverride\u003c/code\u003e class include \u003ccode\u003eConfigVersion\u003c/code\u003e, \u003ccode\u003eRealmsSelector\u003c/code\u003e, \u003ccode\u003eChangeCase\u003c/code\u003e and \u003ccode\u003eSelectorCase\u003c/code\u003e, which are used for managing and selecting game server configurations and realms.\u003c/p\u003e\n"]]],[],null,[]]