public sealed class GameServerConfigOverride : IMessage<GameServerConfigOverride>, IEquatable<GameServerConfigOverride>, IDeepCloneable<GameServerConfigOverride>, IBufferMessage, IMessageReference documentation and code samples for the Game Services v1 API class GameServerConfigOverride.
A game server config override.
Implements
IMessage<GameServerConfigOverride>, IEquatable<GameServerConfigOverride>, IDeepCloneable<GameServerConfigOverride>, IBufferMessage, IMessageNamespace
Google.Cloud.Gaming.V1Assembly
Google.Cloud.Gaming.V1.dll
Constructors
GameServerConfigOverride()
public GameServerConfigOverride()GameServerConfigOverride(GameServerConfigOverride)
public GameServerConfigOverride(GameServerConfigOverride other)| Parameter | |
|---|---|
| Name | Description |
other |
GameServerConfigOverride |
Properties
ChangeCase
public GameServerConfigOverride.ChangeOneofCase ChangeCase { get; }| Property Value | |
|---|---|
| Type | Description |
GameServerConfigOverride.ChangeOneofCase |
|
ConfigVersion
public string ConfigVersion { get; set; }The game server config for this override.
| Property Value | |
|---|---|
| Type | Description |
String |
|
RealmsSelector
public RealmSelector RealmsSelector { get; set; }Selector for choosing applicable realms.
| Property Value | |
|---|---|
| Type | Description |
RealmSelector |
|
SelectorCase
public GameServerConfigOverride.SelectorOneofCase SelectorCase { get; }| Property Value | |
|---|---|
| Type | Description |
GameServerConfigOverride.SelectorOneofCase |
|