public static void BindService(ServiceBinderBase serviceBinder, RealmsService.RealmsServiceBase serviceImpl)
Register service method with a service binder with or without implementation. Useful when customizing the service binding logic.
Note: this method is part of an experimental API that can change or be removed without any prior notice.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis document provides reference documentation for the \u003ccode\u003eRealmsService\u003c/code\u003e class within the Game Services v1 API, specifically for version 2.1.0.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eRealmsService\u003c/code\u003e class, found within the \u003ccode\u003eGoogle.Cloud.Gaming.V1\u003c/code\u003e namespace, represents a service that manages realms, which are described as groups of interchangeable game server clusters.\u003c/p\u003e\n"],["\u003cp\u003eThe class includes static methods, \u003ccode\u003eBindService\u003c/code\u003e, which allows developers to create service definitions and bind service methods to a service binder, essential for implementing server-side handling logic.\u003c/p\u003e\n"],["\u003cp\u003eThe document also provides links to documentation for earlier versions of the api, ranging back to version 1.1.0, up to the latest version, 2.2.0.\u003c/p\u003e\n"],["\u003cp\u003eAs a member of the \u003ccode\u003eobject\u003c/code\u003e inheritance, the class \u003ccode\u003eRealmsService\u003c/code\u003e inherits methods such as GetHashCode, GetType, MemberwiseClone, and ToString, among other things.\u003c/p\u003e\n"]]],[],null,[]]