[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThe latest version of the \u003ccode\u003eLabelSelector\u003c/code\u003e class in the Game Services v1 API is 2.2.0, with version 2.1.0 being the current documentation page.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eLabelSelector\u003c/code\u003e is a class used for grouping labels on resources and implements interfaces such as \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eLabelSelector\u003c/code\u003e class includes constructors for creating new instances and for copying existing \u003ccode\u003eLabelSelector\u003c/code\u003e objects.\u003c/p\u003e\n"],["\u003cp\u003eThe class has a \u003ccode\u003eLabels\u003c/code\u003e property, which is a \u003ccode\u003eMapField\u003c/code\u003e of string key-value pairs representing the resource labels for the selector.\u003c/p\u003e\n"]]],[],null,[]]