public sealed class GetGameServerConfigRequest : IMessage<GetGameServerConfigRequest>, IEquatable<GetGameServerConfigRequest>, IDeepCloneable<GetGameServerConfigRequest>, IBufferMessage, IMessage
Reference documentation and code samples for the Game Services v1 API class GetGameServerConfigRequest.
Request message for GameServerConfigsService.GetGameServerConfig.
Required. The name of the game server config to retrieve, in the following form:
projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/{config}.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis document provides reference information for the \u003ccode\u003eGetGameServerConfigRequest\u003c/code\u003e class within the Google Cloud Gaming v1 API, specifically version 2.1.0, and shows other versions of this class.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eGetGameServerConfigRequest\u003c/code\u003e class is used as a request message for retrieving a game server configuration via the \u003ccode\u003eGameServerConfigsService.GetGameServerConfig\u003c/code\u003e method.\u003c/p\u003e\n"],["\u003cp\u003eThe class implements several interfaces, including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e, and inherits from the \u003ccode\u003eObject\u003c/code\u003e class.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eGetGameServerConfigRequest\u003c/code\u003e class includes properties like \u003ccode\u003eGameServerConfigName\u003c/code\u003e (a typed view) and \u003ccode\u003eName\u003c/code\u003e (a string) for specifying the game server config to retrieve, according to its name and type.\u003c/p\u003e\n"],["\u003cp\u003eThis class has two constructors, one empty and one accepting another instance of \u003ccode\u003eGetGameServerConfigRequest\u003c/code\u003e.\u003c/p\u003e\n"]]],[],null,[]]