public sealed class DeleteRealmRequest : IMessage<DeleteRealmRequest>, IEquatable<DeleteRealmRequest>, IDeepCloneable<DeleteRealmRequest>, IBufferMessage, IMessage
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis document outlines the \u003ccode\u003eDeleteRealmRequest\u003c/code\u003e class within the Google Cloud Gaming V1 API, specifically version 1.3.0.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eDeleteRealmRequest\u003c/code\u003e class is used to define the structure for a request to delete a realm, implementing interfaces such as \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThis request requires the realm's name, which must be in the format: \u003ccode\u003eprojects/{project}/locations/{location}/realms/{realm}\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe request has a \u003ccode\u003eRealmName\u003c/code\u003e property, which provides a typed view over the resource \u003ccode\u003eName\u003c/code\u003e property.\u003c/p\u003e\n"],["\u003cp\u003eThere are 7 versions available, from 1.1.0 to 2.2.0, with 2.2.0 as the latest release.\u003c/p\u003e\n"]]],[],null,[]]