public static void BindService(ServiceBinderBase serviceBinder, GameServerClustersService.GameServerClustersServiceBase serviceImpl)
Register service method with a service binder with or without implementation. Useful when customizing the service binding logic.
Note: this method is part of an experimental API that can change or be removed without any prior notice.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis webpage details the \u003ccode\u003eGameServerClustersService\u003c/code\u003e, a component that manages game server fleets within Kubernetes clusters, utilizing Agones.\u003c/p\u003e\n"],["\u003cp\u003eThe latest version available for the \u003ccode\u003eGameServerClustersService\u003c/code\u003e is 2.2.0, while this specific page is documenting version 1.4.0.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eGameServerClustersService\u003c/code\u003e class inherits from the base \u003ccode\u003eObject\u003c/code\u003e class, offering inherited methods like \u003ccode\u003eGetHashCode()\u003c/code\u003e, \u003ccode\u003eGetType()\u003c/code\u003e, \u003ccode\u003eMemberwiseClone()\u003c/code\u003e, and \u003ccode\u003eToString()\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eTwo methods, \u003ccode\u003eBindService(GameServerClustersService.GameServerClustersServiceBase)\u003c/code\u003e and \u003ccode\u003eBindService(ServiceBinderBase, GameServerClustersService.GameServerClustersServiceBase)\u003c/code\u003e, allow for server definition creation and service method registration, respectively, including descriptions and parameters for each.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eGameServerClustersService\u003c/code\u003e class is part of the \u003ccode\u003eGoogle.Cloud.Gaming.V1\u003c/code\u003e namespace, found within the \u003ccode\u003eGoogle.Cloud.Gaming.V1.dll\u003c/code\u003e assembly.\u003c/p\u003e\n"]]],[],null,[]]