public sealed class FetchDeploymentStateRequest : IMessage<FetchDeploymentStateRequest>, IEquatable<FetchDeploymentStateRequest>, IDeepCloneable<FetchDeploymentStateRequest>, IBufferMessage, IMessage
Request message for GameServerDeploymentsService.FetchDeploymentState.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis webpage details the \u003ccode\u003eFetchDeploymentStateRequest\u003c/code\u003e class, which is used to request the state of a game server deployment.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eFetchDeploymentStateRequest\u003c/code\u003e class is part of the \u003ccode\u003eGoogle.Cloud.Gaming.V1\u003c/code\u003e namespace and is found in the \u003ccode\u003eGoogle.Cloud.Gaming.V1.dll\u003c/code\u003e assembly.\u003c/p\u003e\n"],["\u003cp\u003eThe class implements interfaces such as \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e, extending its functionality within the .NET ecosystem.\u003c/p\u003e\n"],["\u003cp\u003eThe latest version is \u003ccode\u003e2.2.0\u003c/code\u003e, and other available versions include \u003ccode\u003e2.1.0\u003c/code\u003e, \u003ccode\u003e2.0.0\u003c/code\u003e, \u003ccode\u003e1.4.0\u003c/code\u003e, \u003ccode\u003e1.3.0\u003c/code\u003e, \u003ccode\u003e1.2.0\u003c/code\u003e, and \u003ccode\u003e1.1.0\u003c/code\u003e which are all listed on the webpage.\u003c/p\u003e\n"],["\u003cp\u003eIt includes a \u003ccode\u003eName\u003c/code\u003e property of type string that allows you to get or set the name of a game server deployment using the required format: \u003ccode\u003eprojects/{project}/locations/{location}/gameServerDeployments/{deployment}\u003c/code\u003e.\u003c/p\u003e\n"]]],[],null,[]]