public static void BindService(ServiceBinderBase serviceBinder, RealmsService.RealmsServiceBase serviceImpl)
Register service method with a service binder with or without implementation. Useful when customizing the service binding logic.
Note: this method is part of an experimental API that can change or be removed without any prior notice.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThe \u003ccode\u003eRealmsService\u003c/code\u003e class, part of the \u003ccode\u003eGoogle.Cloud.Gaming.V1\u003c/code\u003e namespace, is used for managing game server clusters, referred to as realms.\u003c/p\u003e\n"],["\u003cp\u003eVersion 2.2.0 is the latest version of the \u003ccode\u003eRealmsService\u003c/code\u003e, while several earlier versions are also available, including version 1.4.0 which is the context of this content.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eRealmsService\u003c/code\u003e class inherits from the base \u003ccode\u003eObject\u003c/code\u003e class and provides methods to bind service definitions to a server, like \u003ccode\u003eBindService\u003c/code\u003e, as well as others inherited from the \u003ccode\u003eObject\u003c/code\u003e class.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eBindService\u003c/code\u003e methods allow for creating a service definition that can be registered with a server or allows registering methods with a service binder, supporting custom service binding logic.\u003c/p\u003e\n"]]],[],null,[]]