public sealed class GameServerClusterConnectionInfo : IMessage<GameServerClusterConnectionInfo>, IEquatable<GameServerClusterConnectionInfo>, IDeepCloneable<GameServerClusterConnectionInfo>, IBufferMessage, IMessage
Namespace designated on the game server cluster where the Agones game
server instances will be created. Existence of the namespace will be
validated during creation.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThe latest version available for \u003ccode\u003eGameServerClusterConnectionInfo\u003c/code\u003e is 2.2.0, with several previous versions also accessible, ranging back to 1.1.0.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eGameServerClusterConnectionInfo\u003c/code\u003e is a class that provides information about the game server cluster connection and implements multiple interfaces, including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eGameServerClusterConnectionInfo\u003c/code\u003e class has two constructors, one default and one that accepts another \u003ccode\u003eGameServerClusterConnectionInfo\u003c/code\u003e instance as a parameter.\u003c/p\u003e\n"],["\u003cp\u003eThe class includes properties such as \u003ccode\u003eClusterReferenceCase\u003c/code\u003e, \u003ccode\u003eGkeClusterReference\u003c/code\u003e, and \u003ccode\u003eNamespace\u003c/code\u003e, which are related to the game server cluster's configuration and location.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eGameServerClusterConnectionInfo\u003c/code\u003e inherits several members from the \u003ccode\u003eObject\u003c/code\u003e class, such as \u003ccode\u003eGetHashCode()\u003c/code\u003e, \u003ccode\u003eGetType()\u003c/code\u003e, \u003ccode\u003eMemberwiseClone()\u003c/code\u003e, and \u003ccode\u003eToString()\u003c/code\u003e.\u003c/p\u003e\n"]]],[],null,[]]