[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThe \u003ccode\u003eGameServerConfigsServiceClientBuilder\u003c/code\u003e class facilitates the configuration of credentials and endpoints for the \u003ccode\u003eGameServerConfigsServiceClient\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThis builder class inherits from \u003ccode\u003eClientBuilderBase\u003c/code\u003e and provides methods for common settings management, such as copying settings, handling emulator environments, and validation.\u003c/p\u003e\n"],["\u003cp\u003eIt supports both synchronous (\u003ccode\u003eBuild()\u003c/code\u003e) and asynchronous (\u003ccode\u003eBuildAsync()\u003c/code\u003e) client building operations, and it also handles the configuration of gRPC channels, endpoints, and scopes.\u003c/p\u003e\n"],["\u003cp\u003eThe latest version of the API is 2.2.0, and other available versions are listed from 2.1.0 down to 1.1.0.\u003c/p\u003e\n"],["\u003cp\u003eThe class provides a variety of methods and properties for advanced configurations such as call invokers, gRPC adapters, and setting up channel pools.\u003c/p\u003e\n"]]],[],null,[]]