public sealed class GetGameServerClusterRequest : IMessage<GetGameServerClusterRequest>, IEquatable<GetGameServerClusterRequest>, IDeepCloneable<GetGameServerClusterRequest>, IBufferMessage, IMessage
Request message for GameServerClustersService.GetGameServerCluster.
Required. The name of the game server cluster to retrieve, in the following form:
projects/{project}/locations/{location}/realms/{realm-id}/gameServerClusters/{cluster}.
Optional. View for the returned GameServerCluster objects. When FULL is
specified, the cluster_state field is also returned in the
GameServerCluster object, which includes the state of the referenced
Kubernetes cluster such as versions and provider info. The default/unset
value is GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED, same as BASIC, which does
not return the cluster_state field.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis webpage details the \u003ccode\u003eGetGameServerClusterRequest\u003c/code\u003e class, which is used to request information about a game server cluster, within the \u003ccode\u003eGoogle.Cloud.Gaming.V1\u003c/code\u003e namespace.\u003c/p\u003e\n"],["\u003cp\u003eThe latest version for this class is 2.2.0, with this document being specific to version 1.4.0, and other versions from 1.1.0 up to 2.2.0 are available to select from.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eGetGameServerClusterRequest\u003c/code\u003e class implements several interfaces including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e, allowing for object interaction and manipulation.\u003c/p\u003e\n"],["\u003cp\u003eThe class includes properties like \u003ccode\u003eName\u003c/code\u003e to specify the target game server cluster, \u003ccode\u003eGameServerClusterName\u003c/code\u003e for a typed view, and \u003ccode\u003eView\u003c/code\u003e to control the level of detail returned in the response.\u003c/p\u003e\n"],["\u003cp\u003eThe class' constructors allow creating instances with or without existing \u003ccode\u003eGetGameServerClusterRequest\u003c/code\u003e data, allowing to clone information.\u003c/p\u003e\n"]]],[],null,[]]