[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis page details the \u003ccode\u003eGameServerDeploymentsServiceClientBuilder\u003c/code\u003e class, which is used to configure credentials and endpoints for the \u003ccode\u003eGameServerDeploymentsServiceClient\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eGameServerDeploymentsServiceClientBuilder\u003c/code\u003e is a subclass of \u003ccode\u003eClientBuilderBase\u003c/code\u003e, inheriting various methods for managing settings, and connections.\u003c/p\u003e\n"],["\u003cp\u003eThe class offers a constructor to initiate a new builder with default settings and has properties like \u003ccode\u003eDefaultGrpcAdapter\u003c/code\u003e and \u003ccode\u003eSettings\u003c/code\u003e to adjust the behavior.\u003c/p\u003e\n"],["\u003cp\u003eMethods like \u003ccode\u003eBuild()\u003c/code\u003e and \u003ccode\u003eBuildAsync()\u003c/code\u003e allow for the synchronous and asynchronous construction of the client, respectively.\u003c/p\u003e\n"],["\u003cp\u003eThe builder class allows you to set the endpoint and scopes, or it will default to the \u003ccode\u003eGetDefaultEndpoint()\u003c/code\u003e and \u003ccode\u003eGetDefaultScopes()\u003c/code\u003e methods.\u003c/p\u003e\n"]]],[],null,[]]