public sealed class GkeClusterReference : IMessage<GkeClusterReference>, IEquatable<GkeClusterReference>, IDeepCloneable<GkeClusterReference>, IBufferMessage, IMessage
{cluster}
If project and location are not specified, the project and location of the
GameServerCluster resource are used to generate the full name of the
GKE cluster.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThe latest version of the GkeClusterReference documentation is 2.2.0, with older versions ranging down to 1.1.0 available.\u003c/p\u003e\n"],["\u003cp\u003eGkeClusterReference is a class that serves as a reference to a Google Kubernetes Engine (GKE) cluster, implementing several interfaces including IMessage, IEquatable, IDeepCloneable, and IBufferMessage.\u003c/p\u003e\n"],["\u003cp\u003eThis class inherits from the Object class and includes methods such as GetHashCode, GetType, MemberwiseClone, and ToString.\u003c/p\u003e\n"],["\u003cp\u003eThe GkeClusterReference class provides two constructors, one default and one that accepts another GkeClusterReference object.\u003c/p\u003e\n"],["\u003cp\u003eThe class includes a \u003ccode\u003eCluster\u003c/code\u003e property, which is a string that holds the name of a GKE cluster and can be specified in multiple formats, including full and partial names.\u003c/p\u003e\n"]]],[],null,[]]