public RepeatedField<LabelSelector> Selectors { get; }
Labels used to identify the game server clusters to which this Agones
scaling config applies. A game server cluster is subject to this Agones
scaling config if its labels match any of the selector entries.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis document outlines the \u003ccode\u003eScalingConfig\u003c/code\u003e class, which is used for autoscaling Agones fleets within the \u003ccode\u003eGoogle.Cloud.Gaming.V1\u003c/code\u003e namespace, specifically within version 1.4.0.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eScalingConfig\u003c/code\u003e class implements several interfaces including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e, providing various functionalities such as message handling, equality checks, deep cloning, and buffer message management.\u003c/p\u003e\n"],["\u003cp\u003eKey properties of the \u003ccode\u003eScalingConfig\u003c/code\u003e class include \u003ccode\u003eFleetAutoscalerSpec\u003c/code\u003e (the Agones fleet autoscaler specification), \u003ccode\u003eName\u003c/code\u003e (the name of the scaling configuration), \u003ccode\u003eSchedules\u003c/code\u003e (the schedules this configuration applies to), and \u003ccode\u003eSelectors\u003c/code\u003e (labels for identifying game server clusters).\u003c/p\u003e\n"],["\u003cp\u003eThere are multiple versions of this document, the latest being 2.2.0, showing a progression in the development of this documentation and its features.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eScalingConfig\u003c/code\u003e class can be instantiated using two constructors, one default and the other accepting another \u003ccode\u003eScalingConfig\u003c/code\u003e instance for copying, providing flexibility in object creation.\u003c/p\u003e\n"]]],[],null,[]]