public sealed class GetGameServerConfigRequest : IMessage<GetGameServerConfigRequest>, IEquatable<GetGameServerConfigRequest>, IDeepCloneable<GetGameServerConfigRequest>, IBufferMessage, IMessage
Request message for GameServerConfigsService.GetGameServerConfig.
Required. The name of the game server config to retrieve, in the following form:
projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/{config}.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis document outlines the \u003ccode\u003eGetGameServerConfigRequest\u003c/code\u003e class, which is used to request a specific game server configuration.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eGetGameServerConfigRequest\u003c/code\u003e class is part of the \u003ccode\u003eGoogle.Cloud.Gaming.V1\u003c/code\u003e namespace and is available in the \u003ccode\u003eGoogle.Cloud.Gaming.V1.dll\u003c/code\u003e assembly, and it implements various interfaces such as \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe latest version of the documentation is 2.2.0, and multiple versions of the documentation for this class are available, spanning from version 1.1.0 to 2.2.0.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eGetGameServerConfigRequest\u003c/code\u003e class has two constructors and two properties, \u003ccode\u003eGameServerConfigName\u003c/code\u003e and \u003ccode\u003eName\u003c/code\u003e, the latter of which is required and represents the resource name of the desired game server configuration.\u003c/p\u003e\n"]]],[],null,[]]