public sealed class GameServerConfigsServiceClientBuilder : ClientBuilderBase<GameServerConfigsServiceClient>Builder class for GameServerConfigsServiceClient to provide simple configuration of credentials, endpoint etc.
Inheritance
Object > ClientBuilderBase<GameServerConfigsServiceClient> > GameServerConfigsServiceClientBuilderNamespace
Google.Cloud.Gaming.V1Assembly
Google.Cloud.Gaming.V1.dll
Constructors
GameServerConfigsServiceClientBuilder()
public GameServerConfigsServiceClientBuilder()Creates a new builder with default settings.
Properties
Settings
public GameServerConfigsServiceSettings Settings { get; set; }The settings to use for RPCs, or null for the default settings.
| Property Value | |
|---|---|
| Type | Description |
GameServerConfigsServiceSettings |
|
Methods
Build()
public override GameServerConfigsServiceClient Build()Builds the resulting client.
| Returns | |
|---|---|
| Type | Description |
GameServerConfigsServiceClient |
|
Google.Api.Gax.Grpc.ClientBuilderBase<Google.Cloud.Gaming.V1.GameServerConfigsServiceClient>.Build()
BuildAsync(CancellationToken)
public override Task<GameServerConfigsServiceClient> BuildAsync(CancellationToken cancellationToken = default(CancellationToken))Builds the resulting client asynchronously.
| Parameter | |
|---|---|
| Name | Description |
cancellationToken |
CancellationToken |
| Returns | |
|---|---|
| Type | Description |
Task<GameServerConfigsServiceClient> |
|
Google.Api.Gax.Grpc.ClientBuilderBase<Google.Cloud.Gaming.V1.GameServerConfigsServiceClient>.BuildAsync(System.Threading.CancellationToken)
GetChannelPool()
protected override ChannelPool GetChannelPool()Returns the channel pool to use when no other options are specified.
| Returns | |
|---|---|
| Type | Description |
ChannelPool |
|
Google.Api.Gax.Grpc.ClientBuilderBase<Google.Cloud.Gaming.V1.GameServerConfigsServiceClient>.GetChannelPool()