public sealed class FetchDeploymentStateRequest : IMessage<FetchDeploymentStateRequest>, IEquatable<FetchDeploymentStateRequest>, IDeepCloneable<FetchDeploymentStateRequest>, IBufferMessage, IMessage
Request message for GameServerDeploymentsService.FetchDeploymentState.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis webpage details the \u003ccode\u003eFetchDeploymentStateRequest\u003c/code\u003e class, which is used to request the state of a game server deployment.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eFetchDeploymentStateRequest\u003c/code\u003e class is part of the \u003ccode\u003eGoogle.Cloud.Gaming.V1\u003c/code\u003e namespace and is found in the \u003ccode\u003eGoogle.Cloud.Gaming.V1.dll\u003c/code\u003e assembly.\u003c/p\u003e\n"],["\u003cp\u003eThe class implements multiple interfaces including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe latest version of \u003ccode\u003eFetchDeploymentStateRequest\u003c/code\u003e is 2.2.0, with several previous versions listed going back to version 1.1.0.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eFetchDeploymentStateRequest\u003c/code\u003e includes a constructor and a \u003ccode\u003eName\u003c/code\u003e property, with the name being a required parameter specifying the game server deployment path.\u003c/p\u003e\n"]]],[],null,[]]