public sealed class PreviewUpdateGameServerClusterResponse : IMessage<PreviewUpdateGameServerClusterResponse>, IEquatable<PreviewUpdateGameServerClusterResponse>, IDeepCloneable<PreviewUpdateGameServerClusterResponse>, IBufferMessage, IMessage
Response message for GameServerClustersService.PreviewUpdateGameServerCluster
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThe latest version available for \u003ccode\u003ePreviewUpdateGameServerClusterResponse\u003c/code\u003e is 2.2.0, while the current context is regarding version 1.1.0.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003ePreviewUpdateGameServerClusterResponse\u003c/code\u003e is a response message for \u003ccode\u003eGameServerClustersService.PreviewUpdateGameServerCluster\u003c/code\u003e and inherits from Object, while implementing multiple interfaces like \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThis class has two constructors: a default constructor and a constructor that accepts another \u003ccode\u003ePreviewUpdateGameServerClusterResponse\u003c/code\u003e object as a parameter.\u003c/p\u003e\n"],["\u003cp\u003eThe class includes properties such as \u003ccode\u003eEtag\u003c/code\u003e, a string representing the ETag of the game server cluster, and \u003ccode\u003eTargetState\u003c/code\u003e, which refers to the target state of a \u003ccode\u003eTargetState\u003c/code\u003e type.\u003c/p\u003e\n"],["\u003cp\u003eThe class is part of the namespace \u003ccode\u003eGoogle.Cloud.Gaming.V1\u003c/code\u003e within the \u003ccode\u003eGoogle.Cloud.Gaming.V1.dll\u003c/code\u003e assembly.\u003c/p\u003e\n"]]],[],null,[]]