[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThe \u003ccode\u003eGameServerDeploymentsServiceClientBuilder\u003c/code\u003e class simplifies the configuration of credentials and endpoints for the \u003ccode\u003eGameServerDeploymentsServiceClient\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThis builder supports multiple versions, with version 2.2.0 being the latest, and provides links to documentation for each version.\u003c/p\u003e\n"],["\u003cp\u003eThe class inherits from \u003ccode\u003eClientBuilderBase\u003c/code\u003e, providing access to methods for managing settings, validation, and emulator configurations.\u003c/p\u003e\n"],["\u003cp\u003eIt includes methods to build the client synchronously and asynchronously, along with methods for obtaining default endpoints, scopes, and channel pools.\u003c/p\u003e\n"],["\u003cp\u003eThe Settings property of the builder class allows configuration of RPCs or it can be left null for default settings.\u003c/p\u003e\n"]]],[],null,[]]