public sealed class DeployedFleetDetails : IMessage<DeployedFleetDetails>, IEquatable<DeployedFleetDetails>, IDeepCloneable<DeployedFleetDetails>, IBufferMessage, IMessage
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis webpage documents the \u003ccode\u003eDeployedFleetDetails\u003c/code\u003e class within the \u003ccode\u003eGoogle.Cloud.Gaming.V1\u003c/code\u003e namespace, part of the Google Cloud Gaming .NET library.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eDeployedFleetDetails\u003c/code\u003e represents the details of a deployed Agones fleet and implements several interfaces including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eDeployedFleetDetails\u003c/code\u003e class has two constructors, one default and another which accepts an existing \u003ccode\u003eDeployedFleetDetails\u003c/code\u003e object for copying.\u003c/p\u003e\n"],["\u003cp\u003eThe class exposes two main properties: \u003ccode\u003eDeployedAutoscaler\u003c/code\u003e, which holds information about the fleet's Agones autoscaler, and \u003ccode\u003eDeployedFleet\u003c/code\u003e, which holds information about the Agones fleet itself.\u003c/p\u003e\n"],["\u003cp\u003eThe most recent version of this feature documented is version 2.2.0, with prior versions listed back to 1.1.0.\u003c/p\u003e\n"]]],[],null,[]]