public sealed class UpdateGameServerClusterRequest : IMessage<UpdateGameServerClusterRequest>, IEquatable<UpdateGameServerClusterRequest>, IDeepCloneable<UpdateGameServerClusterRequest>, IBufferMessage, IMessage
Request message for GameServerClustersService.UpdateGameServerCluster.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThe latest version available for \u003ccode\u003eUpdateGameServerClusterRequest\u003c/code\u003e is 2.2.0, as indicated in the provided list of versions.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eUpdateGameServerClusterRequest\u003c/code\u003e is a request message for the \u003ccode\u003eGameServerClustersService.UpdateGameServerCluster\u003c/code\u003e method, inheriting from \u003ccode\u003eObject\u003c/code\u003e and implementing several interfaces like \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eUpdateGameServerClusterRequest\u003c/code\u003e class includes two constructors, one default and one that accepts another \u003ccode\u003eUpdateGameServerClusterRequest\u003c/code\u003e instance as a parameter.\u003c/p\u003e\n"],["\u003cp\u003eThis class contains two key properties: \u003ccode\u003eGameServerCluster\u003c/code\u003e, which is the game server cluster to be updated, and \u003ccode\u003eUpdateMask\u003c/code\u003e, which specifies the fields to be updated.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eUpdateGameServerClusterRequest\u003c/code\u003e class is part of the \u003ccode\u003eGoogle.Cloud.Gaming.V1\u003c/code\u003e namespace, and it can be found within the \u003ccode\u003eGoogle.Cloud.Gaming.V1.dll\u003c/code\u003e assembly.\u003c/p\u003e\n"]]],[],null,[]]