public sealed class UpdateGameServerDeploymentRequest : IMessage<UpdateGameServerDeploymentRequest>, IEquatable<UpdateGameServerDeploymentRequest>, IDeepCloneable<UpdateGameServerDeploymentRequest>, IBufferMessage, IMessage
Request message for GameServerDeploymentsService.UpdateGameServerDeployment.
Only allows updates for labels.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThe latest version available for \u003ccode\u003eUpdateGameServerDeploymentRequest\u003c/code\u003e is 2.2.0, with multiple previous versions available, including the current version 1.1.0.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eUpdateGameServerDeploymentRequest\u003c/code\u003e is a request message used for updating game server deployments through the GameServerDeploymentsService.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eUpdateGameServerDeploymentRequest\u003c/code\u003e class is part of the \u003ccode\u003eGoogle.Cloud.Gaming.V1\u003c/code\u003e namespace and is contained in the \u003ccode\u003eGoogle.Cloud.Gaming.V1.dll\u003c/code\u003e assembly.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eUpdateGameServerDeploymentRequest\u003c/code\u003e class is implemented with the ability to update the labels of a game server deployment.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eGameServerDeployment\u003c/code\u003e property specifies the deployment to be updated, while the \u003ccode\u003eUpdateMask\u003c/code\u003e property defines the fields that should be modified in the update.\u003c/p\u003e\n"]]],[],null,[]]