public sealed class GetGameServerDeploymentRolloutRequest : IMessage<GetGameServerDeploymentRolloutRequest>, IEquatable<GetGameServerDeploymentRolloutRequest>, IDeepCloneable<GetGameServerDeploymentRolloutRequest>, IBufferMessage, IMessage
Request message for
GameServerDeploymentsService.GetGameServerDeploymentRollout.
Required. The name of the game server delpoyment to retrieve, in the following form:
projects/{project}/locations/{location}/gameServerDeployments/{deployment}/rollout.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis document describes the \u003ccode\u003eGetGameServerDeploymentRolloutRequest\u003c/code\u003e class, which is used to request details about a game server deployment rollout in the Google Cloud Gaming service.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eGetGameServerDeploymentRolloutRequest\u003c/code\u003e class is part of the \u003ccode\u003eGoogle.Cloud.Gaming.V1\u003c/code\u003e namespace and is available in version 2.0.0 of the library, along with previous versions, including the latest, 2.2.0.\u003c/p\u003e\n"],["\u003cp\u003eThe class implements several interfaces, including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e, facilitating its use within the Google Protobuf framework.\u003c/p\u003e\n"],["\u003cp\u003eIt includes two constructors, a default constructor and one that accepts another \u003ccode\u003eGetGameServerDeploymentRolloutRequest\u003c/code\u003e object for creating a new instance based off another, along with properties for \u003ccode\u003eGameServerDeploymentName\u003c/code\u003e and \u003ccode\u003eName\u003c/code\u003e to specify the target deployment.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eName\u003c/code\u003e property is a required string field that represents the fully qualified name of the game server deployment rollout.\u003c/p\u003e\n"]]],[],null,[]]