[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis document provides details for the \u003ccode\u003eRealmsServiceClientBuilder\u003c/code\u003e class, which is part of the Google Cloud Gaming V1 library for .NET.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eRealmsServiceClientBuilder\u003c/code\u003e class is designed to help with simple configuration of credentials and endpoints for the \u003ccode\u003eRealmsServiceClient\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eVersion 2.2.0 is the latest release, with previous versions 2.1.0, 2.0.0, 1.4.0, 1.3.0, 1.2.0, and 1.1.0 also available.\u003c/p\u003e\n"],["\u003cp\u003eThe class inherits from \u003ccode\u003eClientBuilderBase<RealmsServiceClient>\u003c/code\u003e and includes numerous inherited members related to client configuration and channel management.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eRealmsServiceClientBuilder\u003c/code\u003e class has methods for building the \u003ccode\u003eRealmsServiceClient\u003c/code\u003e synchronously and asynchronously, as well as a method for getting a channel pool.\u003c/p\u003e\n"]]],[],null,[]]