public sealed class UpdateGameServerDeploymentRequest : IMessage<UpdateGameServerDeploymentRequest>, IEquatable<UpdateGameServerDeploymentRequest>, IDeepCloneable<UpdateGameServerDeploymentRequest>, IBufferMessage, IMessage
Request message for GameServerDeploymentsService.UpdateGameServerDeployment.
Only allows updates for labels.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis page provides documentation for the \u003ccode\u003eUpdateGameServerDeploymentRequest\u003c/code\u003e class within the \u003ccode\u003eGoogle.Cloud.Gaming.V1\u003c/code\u003e namespace, specifically version 2.0.0.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eUpdateGameServerDeploymentRequest\u003c/code\u003e class is used to send requests for updating game server deployments and only allows updates to the labels field.\u003c/p\u003e\n"],["\u003cp\u003eIt implements several interfaces, including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe class has two constructors and two properties: \u003ccode\u003eGameServerDeployment\u003c/code\u003e which represents the game server deployment to be updated, and \u003ccode\u003eUpdateMask\u003c/code\u003e, which is a required field specifying which fields should be updated.\u003c/p\u003e\n"],["\u003cp\u003eThere are also several versions of this document available, with 2.2.0 being the most recent, as well as links to previous versions.\u003c/p\u003e\n"]]],[],null,[]]